Cheat Sheet
Quick answers for a first run, written the way a cheat sheet should be: short and slightly smug.
Do I need an account?
Not at first. Confirm your age, choose a rival, send a line. A guest gets 10 messages, and the heat follows you into an account.
What does Play her do?
Her chat opens with her strike sheet played as your opening move, so her first answer comes from inside the round. That spends one message. The button on her player sheet starts a plain heat instead.
Free rounds, one life a day, Plus?
A new account begins with 3 days of every rival. Then comes the daily mode: 10 lines each day, reset when midnight UTC rolls round, against the first 3 rivals you played. Plus is $15 for 30 days of play, or $99 for 365, and your extra lives show where you stand.
How are coins paid?
Coins are USDT, sent via TRON (TRC-20) to the wallet address that the payment screen prints, in the exact figure printed beside it. Plus loads roughly one minute after they arrive. No auto-renewal exists, and the terms of play explain why a spent coin stays spent.
Will she open a heat on her own?
In the free rounds or on Plus she might open a heat herself once you have been gone a good while, though she leaves your small hours alone. Change or mute it on your player page.
What does she remember?
Brief notes about each night: your lines, the strikes you took, the way you climbed out. Every heat's menu lists them, and any single line may be reworded or struck out. Your player page has an About you box, and it feeds every rival ahead of your first move.
Is the count real?
It is as real as her memory of the night. No score is kept in code, so a disputed strike is settled by asking her, and she may well change her mind.
How do I quit?
Wipe a heat from the menu inside it. If you want the account gone altogether, write to the game master using the email you registered with.